About International Draughts
International draughts is a classic strategy game played on a 10×10 board. At first glance, almost everyone recognizes it – it exists in many variations across the world. Yet only few people realize how deep it really is. The rules are simple, so beginners can learn quickly. But the more you play, the more you discover its charm and endless strategic possibilities. Draughts teaches patience, logic, and the ability to anticipate an opponent’s moves. And most importantly – it’s fun that brings together both young and old players.
Why International Draughts?
Because it’s simple, smart, and fair. It’s a game that entertains while developing the mind – players practice memory, focus, and strategic planning without even feeling like they’re learning. International draughts connects generations, can be played almost anywhere, and requires nothing more than a board and pieces. On a competitive level, it is the most widespread variant for children and youth worldwide, with the best players able to qualify for European and World Championships.
International Draughts Rules – Summary
- The game is played on a 10x10 board, with 20 pieces per side placed in 4 rows on the dark squares.
- Pieces move diagonally, always one square forward only.
- Jumps can be made both forward and backward. A player moves their piece to the final square of the jump, indicates the jumping path, and only then removes the jumped-over pieces from the board. Each opponent piece can be jumped over only once per turn.
- Jumping is mandatory. A missed jump is forfeited once the opponent makes their next move. The opponent may point out the obligation to jump.
- A jump that captures the most opponent pieces must be chosen. If there are multiple options with the same number of captured pieces, the player can choose which jump to make.
- Kings do not have priority in jumping; the number of captured pieces always determines the preferred move.
- The game is won by the player whose opponent has no legal moves left—either by having no remaining pieces, being completely blocked, or resigning.
- The game ends in a draw if both players agree (each player may propose a draw only once), or if the same position occurs three times in a row.

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